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Traditional slot machine sounds and two unique collections of digital slot machine sounds are included.
Sound effects designed by top-tier sound designers who’ve spent decades in the industry.
Detailed developer instructions outlining use cases and background information for every asset.
File size, randomization, flawless loops, listener fatigue – we’ve kept all of these things in mind. We’ve made these kinds of games in the past, so we know what you’ll need to make your game sound professional. Plus, our slot machine sound effects will import perfectly into development platforms such as iOS, Android, Unity, Unreal, and more.
Custom sounds can cost $5 – $50 each, plus time for delivery, ours cost less than a dollar and they’re ready to go now. Buying individual sounds online is an option too, but the hard part is putting together assets made by various artists and making sure they sound good together. Make development easier, get professionally made assets designed to work and sound perfectly together.
Variations – These are sounds which may sound similar, but they are slightly different. Differences are in either speed, pitch, duration or some other slight variance, but they remain within the same sonic family.
Styles – These are different sounds of the same intention. For instance, a “win” sound could be a short musical cord that plays once. It could also be a longer more-complex musical melody that’s brighter with a wider score of instruments. They both serve as “win” sounds, in that they both will work to achieve the same result when triggered, they’re just different styles and can be applied to different circumstances. In this case, larger payouts could be associated with the more extravagant “win” sound, while smaller payouts could pair with the simple chord “win” sound.
Sweeteners – These are sound effects that sweeten the moment of excitement. They are added on top of other sound effects to create even more excitement, like an audience cheering while coins pour out. A lot of our sounds included can be layered to achieve this, as can be heard in our demo.
0 variations, 3 styles
Three different manual pull-lever slot machine sounds. Assign these to different slot machine models to give them each a more unique feel.
3 Files
.wav ~85kb / ea.
16-bit, 44.1kHz Mono
0 variations, 1 style
This is the iconic sound of coins dispensing and hitting a metal collector from a slot machine. Perfect for both modern and digital slot machines.
2 Files
.wav ~125kb / ea.
16-bit, 44.1kHz Mono
0 variations, 4 styles
Three different manual pull-lever slot machine sounds. Assign these to different slot machine models to give them each a more unique feel.
3 Files
.wav ~71kb / ea.
16-bit, 44.1kHz Mono
0 variations, 1 style
This digital spin sound can be used for your digital slot machine as well as other spin-based mini games you may have within your game.
3 Files
.wav ~120kb / ea.
16-bit, 44.1kHz Mono
2 variations, 2 styles
Two additional spin styles each with an option for slow or fast speeds. Assign to various machines within your casino or different gameplay styles.
6 Files
.wav ~115kb / ea.
16-bit, 44.1kHz Mono
0 variations, 3 styles
Payout sounds can loop a number of times depending on the payout. We recommend the total loop count be based on a multiplier of the total winnings.
6 Files
.wav ~104kb / ea.
16-bit, 44.1kHz Mono
5 variations, 1 style
User interface sounds can be used to add bets, remove bets, start a new game, and provide negative feedback if someone cannot perform an action.
5 Files
.wav ~103kb / ea.
16-bit, 44.1kHz Mono
6 variations, 1 style
These are the sounds made when a slot machine row stops at a “winning” icon, like a cherry or “777”. These are intended to stack and play sequentially as rows stop and rewards are earned.
6 Files
.wav ~105kb / ea.
16-bit, 44.1kHz Mono
0 variations, 1 style
This digital spin sound can be used for your digital slot machine as well as other spin-based mini games you may have within your game.
3 Files
.wav ~115kb / ea.
16-bit, 44.1kHz Mono
2 variations, 2 styles
Two additional spin styles each with an option for slow or fast speeds. Assign to various machines within your casino or different gameplay styles.
6 Files
.wav ~112kb / ea.
16-bit, 44.1kHz Mono
0 variations, 3 styles
Payout sounds can loop a number of times depending on the payout. We recommend the total loop count be based on a multiplier of the total winnings.
6 Files
.wav ~112kb / ea.
16-bit, 44.1kHz Mono
5 variations, 1 style
User interface sounds can be used to add bets, remove bets, start a new game, and provide negative feedback if someone cannot perform an action.
5 Files
.wav ~91kb / ea.
16-bit, 44.1kHz Mono
6 variations, 1 style
These are the sounds made when a slot machine row stops at a “winning” icon, like a cherry or “777”. These are intended to stack and play sequentially as rows stop and rewards are earned.
6 Files
.wav ~107kb / ea.
16-bit, 44.1kHz Mono
3 variations, 1 style
Engulf players deeper and emulate the sounds of a real casino floor. With three levels of activity, these layered ambient sounds will feel like they came straight out of a Las Vegas casino.
3 Files
.wav ~895kb / ea.
16-bit, 44.1kHz Mono
3 variations, 1 style
These sound effects are intended to be played on top of regular payout sound effects to provide extra excitement, or for additional perks like bonuses, extra prizes, level ups, and more.
3 Files
.wav ~241kb / ea.
16-bit, 44.1kHz Mono
3 variations, 3 styles
Audience reactions sweeten the experience for wins, giant payouts, bonuses, and close calls. Six variations of positive audience cheers and excitement and three sympathetic loss sighs.
6 Files
.wav ~250kb / ea.
16-bit, 44.1kHz Mono